We have included some automated tools to ensure that our pack may work in every currently supported rendering pipeline. This section details the automated work that our tools do when a rendering pipeline switch is detected.
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ℹ️ When switching from Legacy to HDRP: there is no automated process that automatically handles the conversion of a scene's Environment Lighting when Source is set to Color
.
The result of this difference in the Render Pipelines leaves our example scenes a bit darker in HDRP than one would observe in the Legacy Pipeline.
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_METSMO.tga
) map as well as provided as a separate texture (_AO.tga
) to support all render pipeline requirements.ConfigurableLight
components update their light intensity for the relevant render pipeline. These components are only added to objects in our example scenes, and will not affect any scenes you have built out with the included prefabs in the project.